George

George, the Lord of the Realm, is a ranged Intelligence hero who fights for the League of Bearded Gentlemen. His innate connection with the worldly energies allow him to channel it for his gain, granting him use of a variety of abilities, ranging from huge laser beams to small flashes of power. Despite his incredible nuking potential, George is one of the most fragile characters in the game, and thus should fight from a distance (which is simple thanks to his large range). Should he be cornered by a stronger enemy, however, he is not helpless. His signature move, the almighty Shwazam, allows him to take down even the toughest of enemies, however tanky they may be. When the time calls for it, he can use his almighty ultimate, the Lol-Induced Wibblebeam, to form energy into an incredible beam, effortlessly wiping out his foes. But should the time call for it, George can play a more supportive role. His Wibbler's Light allows him to sustain his allies with generous amounts of mana, and with the Wibbler's Flash he can quickly zip in and out of teamfights, however far away he may be (although he often abuses this to 'borrow' kills). While his skillset may not scale into the lategame that well, his large damage output earlygame can be an essential part of any team's lineup.