Jarrett

Jarrett, High Lord of the Nine Realms, is a melee Intelligence hero. Almost a god, his powers far eclipse any in either the League of Bearded Gentlemen or The Tomspyk Crew. It is said that at any one point in time, he is everywhere and yet nowhere. Here and yet there. He fights on neither side of the conflict but merely sees it as an amusing squabble between two rival factions. His very presence is enough to generate fear in the hearts of almost anyone.

Jarrett switches between his two primary methods of attack: the devastating Whip of Truth with its cursed touch, and the Umbrella of Shielding, which turns Jarrett into an almost untouchable being. But his powers run deeper than that, as he can use the Jarrettian Round to interfere with the very fabric of reality and afflict his enemies with crushing afflictions. But should anyone manage to evade him, his Omnipotence makes assaulting him a Herculean task, as it grants him a plethora of bonus stats. And with the Jarrettian Paradox, he manipulates time for his own ends in order to defeat his enemies in the most extraordinary way.